Search found 6174 matches

by BenganJ
July 5th, 2020, 3:54 pm
Forum: Roextended Map
Topic: Roextended Bugs - report here
Replies: 362
Views: 24845

Re: Roextended Bugs - report here

@ponstan

Please, don't post such a list of mods activated! Post the game log instead and
at least show a picture of where on the map you have the problems. Funny though
that there isn't hundreds of others reporting this, as very many use Wombat's
combos.
by BenganJ
July 5th, 2020, 3:01 pm
Forum: Maps
Topic: [WIP] Project Greenland
Replies: 8
Views: 289

Re: [WIP] Project Greenland

@Xoryx Ah, that's an odd, but creative way to get going! I will try some more to create an ME BG, but I can't promise for sure I will succeed, because as I explained earlier it's damn hard to get any roads displayed on top of that snowy island. Roads are, I would say, what you need the most when bui...
by BenganJ
July 5th, 2020, 11:51 am
Forum: Roextended Map
Topic: ROEXTENDED 2.6 (DLC)
Replies: 3935
Views: 293380

Re: ROEXTENDED 2.6 (DLC)

@Forza Gamer 777

Please, do as Arayas has requested, send him a PM instead of posting, including link in public!
by BenganJ
July 5th, 2020, 11:47 am
Forum: Maps
Topic: [WIP] Project Greenland
Replies: 8
Views: 289

Re: [WIP] Project Greenland

I am deadly interested and feel ashamed as hell, because I should have produced a Map Editor BG for this project, but haven't done that yet. Not that I haven't tried, but I have a hell getting any proper roads on that snowy island. I have started about 10 times by now, but have had to give up every ...
by BenganJ
July 5th, 2020, 12:42 am
Forum: Must have mods
Topic: Arayas RC's and mods - latest versions
Replies: 110
Views: 79884

Re: Arayas RC's and mods - latest versions

@Bozo

FIXED! :yahoo:
by BenganJ
July 4th, 2020, 7:12 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 3019
Views: 144640

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@clear F1

You will ONLY remove sharpening while testing, just to see the difference of AA better.
Later you will re-insert sharpening again!
by BenganJ
July 4th, 2020, 7:10 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 3019
Views: 144640

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@JHTrucker

And that's what I have done all these years I've been using headtracking! NOT the button way!
by BenganJ
July 4th, 2020, 5:40 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 3019
Views: 144640

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@JHTrucker I think I have told you quite long ago, that I changed controls.sii to enlarge the area in X and Z directions, the horizontal plane, in the cabin just to be able to use my regular headtracking to zoom e.g. towards the left and right mirrors. I NEVER use assigned buttons for that. But I'll...
by BenganJ
July 4th, 2020, 4:48 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 3019
Views: 144640

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@JHTrucker

Right, I changed 20 to 30 and felt it got a bit better, but as you say, this is
only a calculation help for the game, so as long as it doesn't have any bad
impact one could get a better average value by raising it more. I'll do some
more testing!
by BenganJ
July 4th, 2020, 4:43 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 3019
Views: 144640

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@JHTrucker Yes, I've pointed out several times the necessity to keep the desktop and game resolutions the same and I think he knows very well to do that. Right now I'm trying to get a grip on clear F1's classification of BAD AA. What's that to him and I want to get rid of sharpening too in that equa...