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by BenganJ
February 26th, 2021, 2:17 am
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4537
Views: 712056

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@JHTrucker

I should create a whole section in that first post with tips from you! 😂😎

EDIT: Check the header for Q&A section in first post!
by BenganJ
February 26th, 2021, 2:10 am
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4537
Views: 712056

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@JHTrucker

Not again! Of course, that is not good and probably the cause. Thanks mate!
by BenganJ
February 26th, 2021, 1:53 am
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4537
Views: 712056

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@Shyfty Yes, NPI settings are OK. Now, you should be aware of a couple of things when it comes to flickering. This AA scheme will NOT remove all flickering, only those related to aliasing. You will still see flickering when two textures have been placed at the very same level by a mapper. Also you w...
by BenganJ
February 26th, 2021, 1:12 am
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4537
Views: 712056

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@Shyfty After having checked the game log for the in-game settings, all seems to be OK. So, then I have to ask you, if you are sure that the ETS2 and ATS profiles in NPI are the same? The ONLY difference you should see is that ATS profile doesn't have any SLI compatibility bits set, otherwise the co...
by BenganJ
February 26th, 2021, 1:03 am
Forum: Maps
Topic: [CLOSED] The Great Steppe - v 2.0 [1.39.x] [rel: 29.01.21]
Replies: 333
Views: 53529

Re: [CLOSED] The Great Steppe - v 2.0 [1.39.x] [rel: 29.01.21]

@Vinnie Terranova

Look at this as a project on hold for PERSONAL reasons, things you
don't want to go public about. Cross your fingers instead, that the
project will be restarted later on.
by BenganJ
February 26th, 2021, 12:04 am
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4537
Views: 712056

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@Shyfty

I'll have a look at it, but am a bit busy right now, so get back later and I'll give a comment!
by BenganJ
February 25th, 2021, 11:21 pm
Forum: Tweaking and Enhancing the Game
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 4537
Views: 712056

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@Shyfty

The Attachment tab you will only see when you enter Full Editor & Preview mode.
You'll find it at the bottom, but please ZIP the game log first.
by BenganJ
February 25th, 2021, 5:53 pm
Forum: Maps
Topic: [WIP][REL] Pomezania Map 1:1 ( map v1.2 patch 1.39.x and 1.40.x OB )
Replies: 19
Views: 555

Re: [WIP][REL] Pomezania Map 1:1 ( map v1.2 patch 1.39.x and 1.40.x OB )

@pawulonn1

You're not alone, we all do! 😂