Search found 3 matches
- September 5th, 2022, 4:16 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6421
- Views: 5335466
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@ZeroHour Here's your question, asked by another (August 11th, 2022) that prompted the addition of the that Q&A update. You'll see why ambient occlusion was used, in my response. https://roextended.ro/forum/viewtopic.php?p=52676#p52676 Note, I would have liked to get SSAO to work, just for complete...
- September 5th, 2022, 1:31 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6421
- Views: 5335466
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Q - Why can't we have NPI AA and SSAO? A - Basically, when MSAA is forced on to the rendered image it seems to break or remove the depth information within the image. That depth information is what SSAO needs in order to work out what needs to be darker. It's the same reason why you can't use resha...
- September 5th, 2022, 12:33 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6421
- Views: 5335466
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Sorry if I missed this somewhere in this (very long :P ) thread, but is there a way to "hack" in at least some sort of limited SSAO if using these NVPI settings? I love the image quality, but I definitely feel the absence of SSAO as well. Most of the time the game looks better all-around with these ...