Missing game log, thats a new one!
Post a game log IF you want to tell you what is YOUR problem. Yeah, YOUR problem.
Roex team has absolutly NOTHING to solve.
Search found 5908 matches
- May 9th, 2024, 8:56 am
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: GAME CRASH - POST HERE!
- Replies: 1665
- Views: 767750
- May 6th, 2024, 9:32 pm
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: GAME CRASH - POST HERE!
- Replies: 1665
- Views: 767750
Re: GAME CRASH - POST HERE!
let me ask our magician to use his crystal ball, maybe he can see something and we will get back to you with a solution
- April 22nd, 2024, 10:37 am
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: GAME CRASH - POST HERE!
- Replies: 1665
- Views: 767750
Re: GAME CRASH - POST HERE!
with your configuration you can play the game very well, vegetation issue is not a crash problem: broken game files (you can check them on Steam), bad/outdated mods, bad hardware
the game DOESNT crash using higher or lower detail, you can have a bad FPS but not crashes.
the game DOESNT crash using higher or lower detail, you can have a bad FPS but not crashes.
- April 21st, 2024, 8:34 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 758885
Re: Using the Map Editor
your issue is ETS issue sience release, they have a DRIVING SIMULATOR using almost no traffic and a stupid AI behaviour. On your problem....traffic_rules_spawn can have 1 milion spawning rate IF in traffic_data the AI count is NOT enabled. By default: traffic_data : .traffic.data { # max_vehicle_cou...
- April 21st, 2024, 8:29 pm
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: GAME CRASH - POST HERE!
- Replies: 1665
- Views: 767750
- April 21st, 2024, 5:03 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 758885
Re: Using the Map Editor
What traffic_lane has to do with my post? That's the file to establish density on the type of road (urban, highway, low). Traffic area take this values and apply it to the respective area.
Dont touch other files (lane or rules) because those are very sensitive.
Dont touch other files (lane or rules) because those are very sensitive.
- April 21st, 2024, 2:18 pm
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: GAME CRASH - POST HERE!
- Replies: 1665
- Views: 767750
Re: GAME CRASH - POST HERE!
use ROEX 4.1 FREE and road connections for 4.1, what you have is outdated.
- April 21st, 2024, 2:14 pm
- Forum: ETS2 Map Editor - Tutorials, advices
- Topic: Using the Map Editor
- Replies: 1103
- Views: 758885
Re: Using the Map Editor
dont play with traffic rules, its an world of pain, as SCS edit that every update deleting or adding parameters. traffic mods are dealing with it using just traffic_rules_spawn.sui for example (from Supertraffic) traffic_rule_data : traffic_rule.s_car_u { # name: "Spawn density car urban" rule: "den...
- April 19th, 2024, 6:24 pm
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: GAME CRASH - POST HERE!
- Replies: 1665
- Views: 767750
Re: GAME CRASH - POST HERE!
learn to make a map combo
https://roextended.ro/forum/viewtopic.php?f=15&t=2307
extended one
https://www.gmc-logistics.co.uk/afroeuroasia-1-49-new
https://roextended.ro/forum/viewtopic.php?f=15&t=2307
extended one
https://www.gmc-logistics.co.uk/afroeuroasia-1-49-new
Re: 1.50 news
There is no growth of the fanbase. The amount of people dropping the game is huge. We have tons of newcomers also(see any support channel available) and this is NOT a way to grow your bussines. We did some research to see if we need to develop a map for ATS also and the interest was nearly zero. Tha...