Search found 2 matches

by mkp04
August 1st, 2021, 9:39 pm
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 6420
Views: 5311566

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

MrPapaBear wrote:
August 1st, 2021, 3:49 pm

Does white lines come from connections in the map, like two roads connected together. Also when the texture the map uses doesn’t fit the object 100% then u get those lines too.
Yes, they do. Also sometimes I get them in the cab in the seams of the door for example.
by mkp04
July 26th, 2021, 2:11 am
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Replies: 6420
Views: 5311566

Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

@yiannis yeah, i've been having the same problem. i messed around with the settings and increasing "uset r_sun_shadow_texture_size" to "16384" seemed to have helped a decent bit, it is a massive fps hit though. also, i have a question of my own. every now and then small white glitchy lines pop up in...