Search found 122 matches
- May 1st, 2024, 1:00 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
- Replies: 86
- Views: 55267
Re: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
@NewBeeTrucker - When r_multimon_mode is set to 3, the preset shown in the documentation page is used. It is for 4 identical monitors configured in a line, but since your fourth monitor isn't the same size, it doesn't quite work, as you've found out. That's why we want a custom setup, where we can s...
- May 1st, 2024, 2:36 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
- Replies: 86
- Views: 55267
Re: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
@NewBeeTrucker - As JHTrucker said, you should make sure multimon mode is set to 4. Additionally, to get the game to display on the fourth monitor, the game window must be resized to cover it; currently, at 5760x1080, the window is only covering the three main monitors. It seems like the fourth moni...
- April 24th, 2024, 1:38 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [GUIDE] Multi-Monitor Setups - Tricks For Setting Up Mismatched/Unconventional Resolutions (Bypass Nvidia Surround)
- Replies: 19
- Views: 20864
Re: [GUIDE] Multi-Monitor Setups - Tricks For Setting Up Mismatched/Unconventional Resolutions (Bypass Nvidia Surround)
@KaineValkyrie - The issue is with the virtual screen space, not the physical measurements. In Hybrid Calculator, you should adjust the vertical pixel offsets for your side monitors until the virtual screen space visualization diagram matches the configuration in Windows display settings or your gra...
- March 19th, 2024, 11:50 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [GUIDE] Multi-Monitor Setups - Tricks For Setting Up Mismatched/Unconventional Resolutions (Bypass Nvidia Surround)
- Replies: 19
- Views: 20864
Re: [GUIDE] Multi-Monitor Setups - Tricks For Setting Up Mismatched/Unconventional Resolutions (Bypass Nvidia Surround)
@silberfuchs67 - Seems like that's just the distortion caused by the curve, there's not really a great way to fix it. If you haven't already, you can try using the Hybrid Calculator to split the center monitor into 2, to more closely approximate the curve. You can read more about curve compensation ...
- March 8th, 2024, 3:33 pm
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: Problem with 4 monitor setup, stretched image.
- Replies: 6
- Views: 856
Re: Problem with 4 monitor setup, stretched image.
Create scripts with different names, such as "truck1.txt" and "truck2.txt". In the console, run the command corresponding to the script name, such as “exec /home/truck1.txt” or “exec /home/truck2.txt”.
- March 6th, 2024, 2:27 am
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: Problem with 4 monitor setup, stretched image.
- Replies: 6
- Views: 856
Re: Problem with 4 monitor setup, stretched image.
The problem is that I don't remember how I used the hybrid calculator to make the multimon file, because then I touched a lot of parameters, and when I did it with a certain truck (from a mod) should now tweak the Achivo a bit to match the trucks that come with the game by default. I think I should...
- March 5th, 2024, 12:08 am
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: Problem with 4 monitor setup, stretched image.
- Replies: 6
- Views: 856
Re: Problem with 4 monitor setup, stretched image.
@arcypreste - Your eye position must match what you enter into the calculator for the view to be mathematically correct. If you look at it from a different place, of course it will seem stretched, that's how it works. Read the FAQ section in my guide for more info. Link: viewtopic.php?f=23&t=2125 As...
- January 8th, 2024, 6:51 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator
- Replies: 40
- Views: 25893
Re: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator
@zincify - Looks like you copied something wrong for left monitor, maybe heading offset. If you don't like copy pasting so much, try the console script output method in my Hybrid Calculator. Instructions are in my guide linked at the top.
- January 8th, 2024, 6:52 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator
- Replies: 40
- Views: 25893
Re: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator
@zincify - Set horizontal_fov_relative_offset to 0 for all monitors, that should fix the alignment. This step has been made more obvious with the updated version of the calculator.
- December 14th, 2023, 7:16 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6409
- Views: 4728832
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Jaykop - I don't know about the TAA mod, someone else will have to help you there, or you could just try it I guess. But for adjusting the view, you can use my updated FOV calculator. Link to my guide: viewtopic.php?f=23&t=2125 You would use the Hybrid Calculator, enter in your monitor's measuremen...