Search found 150 matches

by a1337cookie
January 28th, 2025, 2:45 am
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 20/02/2025
Replies: 150
Views: 144233

Re: Controls.sii file changes to enhance the trucking experience. First post Updated 20/10/2024

Here's a thought, it seems that scroll wheel inputs are usually treated as an axis in game engines, since that's how it's read by the OS. For example, suppose scroll axis is +1 when you scroll up, and -1 when you scroll down. If multiple scroll steps are sent within a single polling interval, you ge...
by a1337cookie
January 26th, 2025, 4:54 am
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 20/02/2025
Replies: 150
Views: 144233

Re: Controls.sii file changes to enhance the trucking experience. First post Updated 20/10/2024

Sorry for butting in, but this situation seems similar to the analog stick to steering wheel script I made. I'm not very familiar with the controls.sii file, but as long as you can set the steering input value directly (like when using wheel mode), you should be able to get the wheel to follow your ...
by a1337cookie
January 24th, 2025, 3:07 pm
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
Replies: 97
Views: 94115

Re: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup

@JasonStewart - The multimon adjustments in config.cfg, like r_multimon_fov_horizontal, are not used when multimon mode is set to 4. According to the documentation, they are for modes 2 and 3 only. So if you are using the calculator, those values can be ignored.
by a1337cookie
January 23rd, 2025, 9:52 pm
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
Replies: 97
Views: 94115

Re: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup

@JasonStewart - Hmm, it should work the same between ATS and ETS2. If you type "r_multimon_mode" in console, it should print out what your current mode is. If it's not 4, try running "r_multimon_mode 4", then type "r_multimon_mode" again to make sure it changed. Restart the game and see if that fixe...
by a1337cookie
January 23rd, 2025, 1:02 pm
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
Replies: 97
Views: 94115

Re: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup

@JasonStewart - I think I replied to your youtube comment already, but I'll repeat what I wrote here. If you change multimon mode while the game is open, it will not update right away. Maybe that's what you're seeing. So while the game is closed, copy the settings to multimon_config.sii, hit save, a...
by a1337cookie
January 21st, 2025, 10:33 am
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup
Replies: 97
Views: 94115

Re: [GUIDE] Finding the Mathematically Correct FOV & Multimon Settings For ANY Monitor Setup

Major Update: New Simple Calculator added, replacing the previous Basic Calculator. Using this should be much more streamlined, only requiring 4-7 inputs depending on your setup. It does lose the capability to handle mismatched monitors, but the Hybrid Calculator is still available and more suited f...
by a1337cookie
December 14th, 2024, 8:04 pm
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator
Replies: 59
Views: 58478

Re: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator

@simon1980uk - To see further to the side, you would decrease eye distance or increase the monitor angle so it wraps around you more. Make changes to the calculator inputs, I don't recommend arbitrarily adjusting values in the multimon_config.sii file.
by a1337cookie
November 28th, 2024, 3:13 am
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: ATS/ETS2 Screen configs for Single, Dual, Triple or Quad screen setups.
Replies: 89
Views: 117497

Re: ATS/ETS2 Screen configs for Single, Dual, Triple or Quad screen setups.

@Simply_Immersive - You probably have horizontal_fov_relative_offset set to 1 or -1 on your side monitors, make sure they are 0, as shown by the calculator output. If that's not it, post what you have in your multimon_config.sii file.
by a1337cookie
November 16th, 2024, 11:34 am
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator
Replies: 59
Views: 58478

Re: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator

@arturbastos - Alright, here's what I noticed. Looks like you just want the view to be centered. In that case, don't use auto alignment, leave those cells blank and set your lateral offset to 0. Maybe you tried to adjust the bezels using the pixel offsets? That's for if your displays are not aligned...
by a1337cookie
November 13th, 2024, 7:50 am
Forum: Tweaking and Enhancing the Game - Make your game better
Topic: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator
Replies: 59
Views: 58478

Re: [TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator

@arturbastos - I see what you mean, when you manually make changes to the multimon config file, the behaviour is how you described. The fix is to run the command multimon save every time after a multimon reload. Then if you edit the file and reload again, it will update. I'm not sure if this is inte...