Search found 6 matches
- June 9th, 2023, 2:06 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 20/10/2024
- Replies: 115
- Views: 110545
Re: Controls.sii file changes to enhance the trucking experience. First post Updated 31/03/2023
Ok, I think the second part of that is what I'm looking for with the "!" added. Gonna give it a try. Thanks
- June 8th, 2023, 3:33 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 20/10/2024
- Replies: 115
- Views: 110545
Re: Controls.sii file changes to enhance the trucking experience. First post Updated 31/03/2023
I play as real as the game allows. I built a custom button box and the switch I'm using for the jake brake is a regular on/off toggle switch. When using it in game you have to cycle the switch for ON and cycle it again for OFF. Right now I'm using a button mapping program to make it work as intended...
- June 7th, 2023, 6:21 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: Controls.sii file changes to enhance the trucking experience. First post Updated 20/10/2024
- Replies: 115
- Views: 110545
Re: Controls.sii file changes to enhance the trucking experience. First post Updated 31/03/2023
I have 2 questions. First, is there a way to change something in the controls.sii file to make the engine brake on/off toggle switch work correctly in game without having to use a mapping program? Second, how do you trick the game to let the truck stay running while fueling or loading/unloading?
- October 20th, 2020, 1:34 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340343
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I will try that thanks!
EDIT: @BenganJ you were right it's definitely noticeable in areas with lots of trees. Thanks again.
EDIT: @BenganJ you were right it's definitely noticeable in areas with lots of trees. Thanks again.
- October 20th, 2020, 5:23 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340343
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Thanks @BenganJ Got it working. For now I just did the basic settings and it looks great! I still feel like it’s better in ETS than ATS. I have basic settings for both and every other setting turned all the way up. Any reason that would be or is it just in my head? :lol: As far as my monitor somehow...
- October 19th, 2020, 3:29 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340343
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
When I am in the NPI settings and select ETS2 for the profile it automatically adds ETS2 under “SLI comparability bits” setting. When selecting ATS it does not do this and there is not option for ATS under this setting. So do I manually select the ETS2 option under SLI comparability bits even though...