Search found 29 matches
- June 29th, 2021, 1:23 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5339719
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Hi, @BenganJ I wasn't interested in this game for a long time until I just bought it... Therefore, I was not aware of the innovations in it, too. Thank you so much for enlightening me and making me aware! On this occasion, I wish you and your loved ones health (without Covid), enjoyment and happines...
- June 29th, 2021, 12:09 am
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5339719
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@DedaToro
I have a recommendation for you, too:
Change your "Texture Filtering - LOD Bias (DX)" value in the NPI settings to the "-0.5000" for the "2x Sparse Grid Supersampling" you used...
Your preferred value of "-1.5000" is mostly for use with 8xSGSSAA!
I have a recommendation for you, too:
Change your "Texture Filtering - LOD Bias (DX)" value in the NPI settings to the "-0.5000" for the "2x Sparse Grid Supersampling" you used...
Your preferred value of "-1.5000" is mostly for use with 8xSGSSAA!
- November 7th, 2020, 3:21 pm
- Forum: Roextended Map - Developement, News
- Topic: Roextended 4.5 [1.53 only]
- Replies: 7021
- Views: 6057984
- October 29th, 2020, 3:32 am
- Forum: Maps
- Topic: ProjectTurkey BUGS
- Replies: 479
- Views: 433502
- October 28th, 2020, 11:46 pm
- Forum: Maps
- Topic: ProjectTurkey BUGS
- Replies: 479
- Views: 433502
- October 26th, 2020, 10:27 pm
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: Lag problem
- Replies: 55
- Views: 67505
Re: Lag problem
Just as it cannot do hyper-threading, it makes no sense for a game engine, which is (supposedly!) written in 64-bit architecture, that cannot use even more than one CPU core, to set up unnecessary watchers (additional workload) everywhere for a lot of unnecessary work (non-vital jobs)! Compiled with...
- October 26th, 2020, 5:10 pm
- Forum: Help! Troubleshooting - Crashes, Problems - post HERE!
- Topic: Lag problem
- Replies: 55
- Views: 67505
Re: Lag problem
After considering and following all the recommendations, I recommend that you also try these following settings in " ..\Euro Truck Simulator 2\config.cfg " file and observe its results: uset g_ignore_low_fps "1" uset r_no_frame_tracking "1" If you have not "Tobii" and/or "TrackIR" eye tracking syste...
- October 13th, 2020, 3:01 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5339719
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Just I was thinking I came across a game that would gives excite and delight to me... ... nope, it too disappointed me, like many other games I try! Good thing I tried the game illegally before I bought it!.. If it goes also like this, a game that I will never buy and it will never deserve my money!...
- October 5th, 2020, 10:26 pm
- Forum: Maps
- Topic: [DISC]Red Sea Map for Promods(ME)
- Replies: 330
- Views: 251924
- October 3rd, 2020, 2:13 am
- Forum: Maps
- Topic: Project Turkey
- Replies: 688
- Views: 791342