Search found 21 matches
- February 7th, 2021, 5:07 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Any opinion about videos?
- February 7th, 2021, 5:05 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Now understand. In this case I must wait for a good 1.40 mod... yes.
- February 7th, 2021, 4:27 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
- February 7th, 2021, 4:14 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
- February 7th, 2021, 4:11 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
- February 7th, 2021, 1:16 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
HI @BenganJ !! I made the wideos U asked, about my problems. In the "ATS Trees" video observe the trees on right side of the road https://drive.google.com/file/d/1dCJl-ZS6uQDMTM_qbKv48FehehGewJj4/view?usp=sharing In the "ATS Rock" video at the begining, rocks are drawn ok and on the second half of t...
- February 6th, 2021, 6:34 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
Thanks for Ure time.
I'll make the video.
Now, I play just with that game_data.sii mod.
I'll come back with the video :)
Bye Bye
Thanks for Ure time.
I'll make the video.
Now, I play just with that game_data.sii mod.
I'll come back with the video :)
Bye Bye
- February 6th, 2021, 4:49 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ I made the mod with # Currently we use: # # - first lod class for trees. # - second lod class for grass (detail vegetation). # # Note: # Make sure that (end - start) distance for grass # is not higher than end/9.0 for proper lod fading. leaves_lod_start: (980.0, 980.0, 980.0) leaves_lod_end...
- February 6th, 2021, 4:24 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
I made the config changes, now is set to 15 the pedestrians,traffic, p.cars and its working and fps stock at 30
but hauses, environment grass and trees still wrong
I made the config changes, now is set to 15 the pedestrians,traffic, p.cars and its working and fps stock at 30
but hauses, environment grass and trees still wrong
- February 6th, 2021, 3:36 pm
- Forum: Tweaking and Enhancing the Game - Make your game better
- Topic: [DX11] Help regarding Nvidia Profile Inspector (NPI)
- Replies: 6425
- Views: 5340369
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
game.log.txt Hi, hello from Romania! Thanks for Ure help with NPI for 1.40. Now finaly it works fine, crystal image and AA, and FPS at 30 fix ,. But now it is more visible another thing: objects, rock, trees , parked cars are changing their details as I aprooaching. For ex. a tree apeear at 1000 di...