I agree, this would be nice
Search found 63 matches
- November 20th, 2020, 5:11 pm
- Forum: Roextended Map - Developement, News
- Topic: Roextended 4.4 [1.52 only]
- Replies: 7020
- Views: 6042894
- November 18th, 2020, 5:19 pm
- Forum: Roextended Map - Developement, News
- Topic: Roextended 4.4 [1.52 only]
- Replies: 7020
- Views: 6042894
Re: ROEXTENDED 2.8[1.39]
fair enough
- November 18th, 2020, 5:12 pm
- Forum: Roextended Map - Developement, News
- Topic: Roextended 4.4 [1.52 only]
- Replies: 7020
- Views: 6042894
Re: ROEXTENDED 2.8[1.39]
Just gonna post what Stefan said here
Don't ban me for this lol, I just think its useful to know what his stance is, regardless of who is telling the truth.
Don't ban me for this lol, I just think its useful to know what his stance is, regardless of who is telling the truth.
- November 18th, 2020, 5:02 pm
- Forum: Roextended Map - Developement, News
- Topic: Roextended 4.4 [1.52 only]
- Replies: 7020
- Views: 6042894
Re: ROEXTENDED 2.8[1.39]
Oofie
- June 14th, 2020, 10:14 pm
- Forum: Other mods
- Topic: World Background Maps
- Replies: 1921
- Views: 2114006
Re: World Background Maps
@punk Well, who should we blame for placing EAA in the area which SCS will rescale from 1:15 to 1:19 in the UI display, NOT THE MAP DATA itself. EAA was placed there long before SCS choose to implement that game engine rescale of the UK area. It's ONLY a display anomaly, has NO impact on game play!...
- June 13th, 2020, 11:10 pm
- Forum: Other mods
- Topic: World Background Maps
- Replies: 1921
- Views: 2114006
- June 13th, 2020, 7:10 pm
- Forum: Other mods
- Topic: World Background Maps
- Replies: 1921
- Views: 2114006
Re: World Background Maps
@BenganJ I created this for myself first, but i think i should share it, maybe someone will want it haha. Its basically your mod, but the background image itself is in the SCS style with very thin lines. Your SCS style map has lines that are quite thick so i tried to make one that looks a bit more s...
- June 13th, 2020, 1:16 pm
- Forum: Other mods
- Topic: World Background Maps
- Replies: 1921
- Views: 2114006
Re: World Background Maps
@3rik As far as I see it, sure SCS set the standard, IN THE DEFINITION FILES! In the game UI BG or even, as I showed here now, in the Editor BG, they are only correct when it comes to their so far produced areas! Hat off though for you, digging into this world, which isn't easy and pretty technical...
- June 13th, 2020, 11:57 am
- Forum: Other mods
- Topic: World Background Maps
- Replies: 1921
- Views: 2114006
Re: World Background Maps
nope, like i said a couple posts ago, the question was whether bengan is wrong or scs is wrong. Well now we know the fault lies on scs somewhere. We (i) owe an apology to bengan, and also to promods. :smile3: Yes, we (but mostly you) owe an apology to everybody. Just joking, in fact a bad joke, lik...
- June 13th, 2020, 11:54 am
- Forum: Other mods
- Topic: World Background Maps
- Replies: 1921
- Views: 2114006
Re: World Background Maps
Well, nevertheless what SCS does is the standard. If you like it or not. Promods adapted. Bengan not. It's just how strict you take a look at the matter. Being flexible and practical is usually the best. i agree that SCS sets the standard, but now the problem is SCS has now set two standards! There...